skate.
I am currently working as a Level Designer on skate. at Full Circle/EA.
skate. is the long-awaited return of the skate franchise — a free-to-play, live-service game in active development. I work on designing and building levels and spaces within the game world.
Unannounced Multiplayer Project
I worked on the unannounced multiplayer project at Naughty Dog as a QA Tester and Dev Support. I was one of the leads for QA on the project.
In addition to testing, I provided direct dev support — working inside the game's tools to assist the development team with level and world tasks.
This project was cancelled and never publicly released. Details are limited.
Responsibilities
The Last of Us Part 2: Remastered
Worked as a QA Tester on The Last of Us Part 2: Remastered, released in 2024.
Responsibilities included creating and executing comprehensive test plans to ensure quality across the remastered release.
Responsibilities
The Last of Us Part 1
Worked as a QA Tester on The Last of Us Part 1, released in 2022.
Responsibilities included creating and executing comprehensive test plans to ensure quality across the release.